Geographically Accurate Planet Simulator
A downloadable tool for Windows and macOS
Download NowName your own price
Welcome to my attempt at a Geographically Accurate Earthlike Planet Generator!
Features:
- Tectonic Plate Simulation
- Temperature and Precipitation Simulation for Accurate Biomes
- 8 Unique Generation Settings to Create the Perfect Planet for Your Needs
- 7 Different Render Modes Including: Tectonic Plates, Noise Map, Biome Map...
- Adjustable Display Options like Planet Rotation Speed and Sun Direction
- EXPORT the world as a glTF file together with its Textures - Editable in Blender or your own Unity Project
How to use:
- Startup may take some time.
- Adjust the 'Generation Options' to your desire
- Click 'Generate' and wait. This may take up to 30 seconds.
- Change the 'render mode' to gain a deeper insight into how the planet was generated
NOTE: You are free to use the planets generated with this tool in any capacity, however if you plan to use it commercially I would appreciate if you credited me and left a donation.
Status | In development |
Category | Tool |
Platforms | Windows, macOS |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Devote Games |
Genre | Simulation |
Tags | Generator, Sandbox, Space, Space Sim |
Average session | A few minutes |
Download
Download NowName your own price
Click download now to get access to the following files:
GAPS-Windows 68 MB
GAPS-Mac 77 MB
Comments
Log in with itch.io to leave a comment.
To be truely accurate you need to add volcanoes into this along with the rain shadow effect. You should make it where volcanoes can have various levels of activity and the size of it. Including the volcano type (and their magma type). rain shadow effect is besically where one side of mountains are wetter, the other is dryer.
This generator is a such a great tool! However, I'd love the option to export it as an equirectangular map so I can easily project it onto a sphere.
Is there a way to change the size of the window? I am have a very wide monitor and this causes the menus to display incorrectly. When I run it in windowed mode, it will not allow me to resize.
not at the moment, but i’ll definitely add it in the future. For now, perhaps try changing the aspect ratio of your monitor natively
I gotcha! Also, if you end up implementing other types of planets (desert, lava, asteroid pocked), it would be absolutely amazing! I am looking at this for creating planets for a game I am creating. (will def up my donation if I end up using it)
I will totally do that at some point but for now the focus is on making it as accurate as possible to Earth’s geography!
After you export the world, how do you map the 6 textures to a sphere in Unity? Is there a Unity project that is set up to accept these textures? Thanks for the awesome generator!
The 6 textures are automatically mapped to the materials. Blender can natively open .gltf files, so you can import the file into Blender and export it to a Unity-ready format. There are also extensions for Unity to open it directly.
Add it to Android
Suggestion - become spiritual succesor to songs of the eons
How did this thing get so popular
Dude this is epic. I was wondering, would it be possible to make the ocean amount slider more extreme (like all the way from 0 to 1)? It'd be really cool to be able to make full dry planets with no water.
This point aside, this is one of the coolest projects I've ever seen!
this is so peak
Very cool